Home » Archives for 2007
Posted by
Onote on Wednesday, December 19, 2007

After more than 11 years of development, Flightgear 1.0 has arrived.Flightgear can be played on Windows, Linux, Mac OS X, as well as other *nix platforms including FreeBSD, Solaris, and IRIX. Distributed under the GPL, [...]
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Posted by
Onote on Wednesday, December 12, 2007

OpenCityOpenCity 0.0.5 has been unleashed upon the wider public. The game is, well, not yet much of a game but it is progressing steadily. I would like to see the author approach maybe the Open Transport Tycoon project [...]
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Posted by
Onote on Monday, December 10, 2007

Ok, I've been slacking. I could make excuses (please somebody tell me a cheat so I can complete level 50 of Kobo Deluxe) but I won't.Another Hero of Allacrost release is up for grabs on their website. This version does [...]
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Posted by
Onote on Monday, November 19, 2007

Yoda SoccerYoda Soccer 0.73 came out at the start of November - looks like that one slipped past most of the open source community. However it looks like 0.73 will be the last release for this Sensible Soccer clone. Whilst [...]
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Posted by
Onote on Friday, November 16, 2007
Glest has carried the accolade of being a leading open source game due to the relatively polished nature of it's graphics at the time of release a few years ago. Since then, sadly, the development pace has not matched the original hype surrounding the [...]
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Posted by
Onote on Saturday, November 10, 2007

I had an opportunity the other day to do some game playing with my son - so I had the constraint that the games had to be playable by a 7 year old, meaning favourites of mine like Fish Fillets were generally ruled out.First [...]
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Posted by
Onote on Wednesday, November 7, 2007

Like a time machine, I go back to the days when Free Gamer brought you new games and exciting updates, bound together with poetic abandon that would make a scholar proud.Open FootballThe coveted Free Three Dee football game, [...]
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Posted by
Onote on Tuesday, November 6, 2007

Mars: Land of No Mercy, it was looking dead, but it's back! The website is back online and hopefully so is development. I would point out that it was always available on Sourceforge but an offline website can be a death [...]
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Posted by
Onote on Sunday, November 4, 2007

I have a few things to do - notably:Integerate the planet feedIntegrate the announcements feedIntegrate the forum feedOrganise another interview or twoFinish my half finished articles that are steadily building as a backlog [...]
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Posted by
Onote on Monday, October 29, 2007
No, it's not another diabolical sequel... it's the number of days since the last major Freeciv release until yesterday when Freeciv 2.1 went gold.People round on Freeciv for being unoriginal, but for me it fixes most of the problems with one of the greatest [...]
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Posted by
Onote on Sunday, October 28, 2007

Some people can organise themselves really well and accomplish everything they want to each day. Sadly that's not me!However now my girlfriend is away for 2 months which means I have a lot of extra time. ;-)OpenCityAnyhow, [...]
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Posted by
Onote on Wednesday, October 17, 2007
Just as I was about to start lamenting the loss of a promising game, somebody steps up with a call to arms to resurrect development efforts.Galaxy Mage Redux (placeholder site) will continue where the original Galaxy Mage team left off. They need pythoners [...]
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Posted by
Onote on Tuesday, October 16, 2007
Freeciv 2.1rc1 is now available for download. I haven't yet played it but at first glance there's no 'save/load dialog implemented' in the SDL client part of the news announcements - which means, well, the SDL version is still incomplete. Also, at [...]
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Posted by
Onote on Thursday, October 11, 2007

Two big releases in the last 48 hours - SilverTree 0.2, the RPG by Wesnoth developers, and FIFEngine that comes with a CC-by-SA licensed techdemo.Starting with SilverTree, the main gameplay aspects have all now been implemented: [...]
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Posted by
Onote on Tuesday, October 9, 2007

Want to know what's worse than a dog breaking wind? 2 dogs doing so... the Free Gamer hounds are gassing the place and making it very difficult to... oh god... no... not again! ARGH!I will try my best not to faint but [...]
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Posted by
Onote on Thursday, October 4, 2007
There is now a Game Announcements section on the forum. Anonymous posting is allowed (but moderated) and any form of FOSS game news is welcome. The idea being is that if you want to publicize a game in any way, post the update there. New versions, [...]
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Posted by
Onote on Wednesday, October 3, 2007

Time flies when you're forgetting to do things, like update this blog. Damn, I make a post, have a nap, get distracted, and 6 days later I remember I was supposed to be posting again. I have umpteen drafts of half-finished [...]
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Posted by
Onote on Thursday, September 27, 2007

UFO:AIThere's beta installers for Linux and Windows for the popular open source game UFO:AI. The changelog for version 2.2 is impressive. The download link is a bit hard to get to - a ploy to stop too many players mistakenly [...]
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Posted by
Onote on Wednesday, September 26, 2007

WWWWhaaaat?! 3 days since I last posted? Disgraceful.Oh well, trying and make this one interesting I guess! ;-)Blood FrontierBlood Frontier, a single player FPS using the Sauerbraten engine, has seen it's first alpha release [...]
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Posted by
Onote on Saturday, September 22, 2007

Extreme Tux RacerThe team over at Extreme Tux Racer - the latest fork to take on the Tux Racer continuation mantle - have made their inaugral release. It's still a bedding-in period with no real major updates other than [...]
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Posted by
Onote on Thursday, September 20, 2007

FreeColA game update of interest (not been many lately) - FreeCol 0.7.2. Not too much else of interest going on. A few months ago I would have spent some time digging up unusual games or extra development information. [...]
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Posted by
Onote on Saturday, September 15, 2007

Nope, I'm not dead, just caught up in doing real work so time has been at a premium lately.Eat the WhistleAlso not dead is arcade football game Eat the Whistle. They have migrated to SVN as they build up to a new release. [...]
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Posted by
Onote on Monday, September 10, 2007
I'm really quite strapped for time right now so again this is brief.Stargus, the Stratagus-based project to get native Starcraft on Linux, is close to release. If the screenshots are anything to go by then Stargus will be pretty playable with this release.The [...]
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Posted by
Onote on Sunday, September 9, 2007
The forums are NOT down, they are still up here:http://freegamer.schattenkind.net/I'm moving admin of the freegamedev.net domain over to tuxfamily.org so it can be more useful than a simple redirect. [watch this space!]On top of that, if your Free Software [...]
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Posted by
Onote on Thursday, September 6, 2007
Hrm... *eyes shift left then right* ...something's wrong - I don't know what to write about.I could start with that ATI/AMD releasing ATI GPU specs and committing to helping out the open source drivers, but everybody else is doing that and to be honest [...]
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Posted by
Onote on Wednesday, September 5, 2007
I really shouldn't be posting right now because I have a million more important things to do but I love you guys so...There's a preview version of Vega Strike 0.5.0 up for download for Intel Mac users. The VS devs need some feedback on most notably [...]
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Posted by
Onote on Monday, September 3, 2007

Whenever I have an extended FG absence (nearly 4 days this time!) it always makes me feel like shouting "I'm back" in the style of that guy from Independence Day. Maybe in a past life I had my dignity taken away from me [...]
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Posted by
Onote on Friday, August 31, 2007

The first major community effort is coming out of the FreeGameDev community. It has been identified that the major weakness in creating quality looking Free games is the lack of Free art - either hard to find or just non-existent. [...]
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