Conflict: Denied Ops

Posted by Onote on Tuesday, March 31, 2009


 

Conflict: Denied Ops
  • Publisher: Eidos Interactive
  • Developer: Pivotal Games
  • Release Date: February 12, 2008
  • Genre: First-Person Shooter
About This Game
  • When the US government needs intelligence but wants no association with an operation, deniable operatives are dispatched. Responsible for covert paramilitary actions, the Special Activities Division is a division of the Central Intelligence Agency’s former Directorate of Operations, now the National Clandestine Service. Members of the unit must bear no identity; no objects, papers or clothing that could associate them in any way with their employees...
  • Conflict: Denied Ops draws its inspiration from this group of highly skilled individuals. An innovative new two player co-op FPS, Conflict: Denied Ops is set in today’s delicately balanced political climate, focusing on two covert field operatives, experts in weapons and military tactics. Conflict: Denied Ops allows players the freedom to switch seamlessly, at any point, between these two operatives to lay down cover fire, explore different paths through levels, create a distraction or pin down the enemy under crossfire.

Minimum System Requirements

  • OS: Windows 2000/XP/Vista
  • Processor: Pentium 4 @ 2 GHz or Equivalent
  • Memory: 1 GB
  • Hard Drive: 7 GB Free
  • Video Memory: 128 MB (Vertex/Shader 3.0 Support)
  • Sound Card: DirectX Compatible
  • DirectX: 9.0c
  • Keyboard & Mouse
  • DVD Rom Drive

Recommended System Requirements

  • OS: Windows 2000/XP/Vista
  • Processor: Intel Core 2 DUO or Athlon 64 X2
  • Memory: 2 GB
  • Hard Drive: 7 GB Free
  • Video Memory: 256 MB (nVidia GeForce 7900 GS)
  • Sound Card: DirectX Compatible
  • DirectX: 9.0c
  • Keyboard & Mouse
  • DVD Rom Drive

Conflict: Denied Ops - Direct Links

Part 2

Part 3

www.elj-games.blogspot.com

More about

Hard to be a God

Posted by Onote

Image Hosted by ImageShack.us

Image Hosted by ImageShack.us

Hard to be a God
  • Publisher: Akella
  • Developer: Burut Software
  • Release Date: Unreleased
  • Genre: RPG
About This Game
Based on the novel of the same name by Strugatsky brothers, this non-linear 3D RPG features a branching story with four endings in this tale of the Kingdom of Arkanar. One of the gameplay features is the interference of two epochs in the game universe – the medieval and the alternative future. This provides the peculiar variety of different weapons and armors - from swords and bows to miniguns, from full plates to force fields - and equipment like binoculars and night vision goggles at characters’ disposal. The active combat system also includes a party system and damage modeling on the hero where the character can be wounded badly which will diminish his attributes and require long recover, and even lose a limb or be decapitated by a strong attack of the opponent. The whole world from the book is being carefully created anew under the supervision of one of its demiurges, Boris Natanovich Strugatsky.
Minimum System Requirements
  • OS: Windows 2000/XP
  • Processor: Pentium 4 @ 2 GHz or Equivalent
  • Memory: 512 MB
  • Video Memory: 128 MB
  • Sound Card: DirectX Compatible
  • DirectX: 9.0
  • Keyboard & Mouse
  • CD/DVD Rom Drive
Recommended System Requirements
  • OS: Windows 2000/XP
  • Processor: Pentium 4 @ 2.5 GHz or Equivalent
  • Memory: 1 GB
  • Video Memory: 256 MB
  • Sound Card: DirectX Compatible
  • DirectX: 9.0
  • Keyboard & Mouse
  • CD/DVD Rom Drive

Image Hosted by ImageShack.us

Hard to be a God - direct Link

DOWNLOAD

More about

F.E.A.R. 2: Project Origin

Posted by Onote on Monday, March 23, 2009


F.E.A.R. 2: Project Origin
  • Publisher: Warner Bros. Interactive
  • Developer: Monolith Productions
  • Release Date: February 10, 2009
  • Genre: First-Person Shooter
About This Game
The second heart-stopping shooter by Monolith (after F.E.A.R.) continues the spine-tingling supernatural suspense story of an escalating paranormal crisis that threatens to destroy a major American city. At the center of the calamity is the mysterious Alma, whose rage against those who wronged her triggered a chain of events that has spiraled completely out of control. Now that she has been loosed upon the world, the consequences will be unimaginable.
Although this game is technically a follow-up to F.E.A.R., the game will not carry the F.E.A.R. franchise name due to a shift in publishers -- instead, it will feature a new name for its terror.
Minimum System Requirements
  • OS: Windows XP/Vista
  • Processor: Pentium 4 @ 2.8 GHz (3.2 for Vista)/Athlon 64 3000+ (3200+ for Vista)
  • Memory: 1 GB (1.5 GB for Vista)
  • Hard Drive: 12 GB Free
  • Video Memory: 256 MB Shader Model 2.0b (nVidia GeForce 6800/ATI X700)
  • Sound Card: DirectX Compatible
  • DirectX: 9.0c
  • Keyboard & Mouse
  • DVD Rom Drive
  • Broadband Internet Connection for Online Features
Recommended System Requirements
  • OS: Windows XP/Vista
  • Processor: Intel Core 2 DUO @ 2.2 GHz/Athlon 64 X2 4400+ (Required to host Multiplayer matches)
  • Memory: 1.5 GB
  • Hard Drive: 12 GB Free
  • Video Memory: 512 MB Shader Model 3.0 (nVidia GeForce 8600 GTS/ATI HD 2900 XT)
  • Sound Card: DirectX Compatible
  • DirectX: 9.0c or 10
  • Keyboard & Mouse
  • DVD Rom Drive
  • Broadband Internet Connection for Online Features
  • * Internet: Broadband (768kbit/sec in upload in order to host 16 players)

Download F.E.A.R. 2: Project Origin - Direct Links

DVD 2 – 4.30 GB

www.elj-games.blogspot.com

More about

Open source Artillery / Worms clones

Posted by Onote on Saturday, March 21, 2009

So it seems that Scorched 3D, Wormux, Hedgewars, and Atomic Tanks are all clones of inspired by... Worms? No. Scorched Earth? Nah. Gorillas? Nope. Tank Wars? No. That's right, their roots go all the way back to a 1980 on the Apple II under the name Artillery. Even earlier ascii versions from as early as 1976 are reported. Now that's real history - all other games (pong and chess excepted) are modern upstarts. ;-)





Atomic Tanks



homescreenshotsdownload

One of the older and more mature open source Artillery clones, with version 0.5 first available in January of 2003, Atomic Tanks doesn't seem to have the online presence of it's contemporaries. This is probably because it doesn't look that nice, with garish colours, coarse widgets, and almost badly drawn sprites.



Update: Markus comments, "I am sure that the graphics and such in Atomic Tanks are intentional. It is a fairly faithful reproduction of the original Scorched Earth, and for those of us who grew up playing that game quite a bit, that is where the real appeal lies." I'm not sure I can agree with you there [on the intentionality of the bad graphics] after inspecting the original graphics.



What it lacks in the graphics department, it makes up for in features. The sheer range of weapons is overwhelming. You earn money, which you can use upgrade features and improve your tanks, making the game a much more appealing single player experience. Also the land behaves differently, falling to fill and holes created by explosions.



The latest release was 20th March 2009, which gives it a spot at the top of the article. :-)





Scorched 3D



homescreenshotsdownload

Scorched 3D has been in development since 2001 with build 1 released on 29th April of that year.



The first thing to note about Scorched 3D is that it looks beautiful. It is the only 3D game in the article, but it is especially well done. The islands deform as they get pounded by missiles. Battleships stay moored offshore, the waves lap against the beaches, and jet fighters fly overhead the tanks. It looks as good as a commercial game.



Scorched 3D build 42.1 arrived on 3rd March 2009.





Hedgewars



homescreenshotsdownload

Hedgewars is the youngest of the four projects, in development since 2004 and first released on 13th November 2006.



If I had to sum up Hedgewars in 3 words, I would say, "Worms II with hedgehogs." (Hey, II is a number!) With it's yelps and ows, and faithful recreation of many of the popular Worms weapons, it makes for a very similar gaming experience, arguably even better.



Hedgewars 0.9.9 was released 19th January 2009 and version 0.9.10 is imminent. I think the video successfully gets across just how Worms-like Hedgewars is:







Wormux



homescreenshotsdownload

Wormux looks very nice, and gameplay deviates a bit more than Hedgewars from the original worms experience, but is still very heavily inspired by it. It includes all the popular Free software mascots, so there's plenty of characters that you should recognise or should learn to recognise - making it almost educational! ;-)



The last few years have seen the developers work towards a new engine that will massively enhance the game with features like integrated physics (they created whysics engine just for this). I expect Wormux will continue to depart in a good way - by adding new interesting features that enhance gameplay - from it's Worms foundations whilst retaining the spirit that inspired the project originally.



Version 0.8.3 was released on 5th March 2009 and included some backported enhancements from the development version.



Incoming!



Looking to the future, there is also the iteam project, inspired by Gunbound. It seems like it could combine the graphical panache of Wormux with the upgrading fun of Atomic Tanks, but development has been very slow despite a wave of initial enthusiasm.




OpenLieroX

Teeworlds


Alternatives



If you like things to look Worms-like, but be more frantic, you should check out the games OpenLieroX or Gusanos - both inspired by a freeware game Liero(X). It has the character of old-school Worms but plays like 2D Quake. Gusanos (based on the classic Liero) development is inactive, last release occuring on 31st January 2006, whereas OpenLieroX (based on LeiroX) development is ongoing at a slow pace, with version 0.57_beta8 released 9th October 2008.



(My Liero-foo history may be out there, I'm not 100% sure how the different projects relate to eachother.)



Similar in gameplay style, but more modern and less retro-pixel, perhaps Teeworlds is your cup of tea. At version 0.5.1, the game is already solid, polished, and playable and has an enthusiastic, growing player base with many regular players. Development is very active and the last release was 25th January 2009.



Conclusion



The Artillery genre of open source games is possibly the healthiest genre of open source games with 4 very good, polished, playable, and actively developed projects, as well as other similar games, inspired by the classics. With 2D games increasingly neglected by the commercial sector, this genre is arguably one where a few of the open source projects have surpassed their commercial counterparts.



So, which (if any) of the Artillery-inspired open source games do you prefer to play? What's best about it? Or are you hardcore and only accept real clones and none of this contemporary rubbish? :-)

More about

Foooooooooooooo Egoboo

Posted by Onote on Thursday, March 19, 2009

Update: brain malfunction. I first posted 2.7.0, then 2.7.7b, but the correct _stable_ version of Egoboo is 2.7.0b and the development version is 2.7.7, got it? =/ Thanks for the pointer, maststef



A new stable Egoboo 2.7.0 2.7.7b 2.7.0 wraps up several months of development and bug fixing. This project has really come back to life over the course of 2008. It is very well tested with a lengthy changelog. If I had make a criticism, it would be that Egoboo really looks dated these days and perhaps they could renew focus on nicer textures and more detailed models - perhaps aspiring to be a bit closer to SoulFu in quality - but graphics do not a good game make. It's great to see the project successfully revived from a lifeless piece of bitrot that it had become a few years go.



Now it's a pretty smooth looking experience. Check out this (slightly rambly) video review:





Unknown Horizons 2009.1 was released several days ago. It now resembles a game, you can build a city, although it's still a few features short of being fun. They are changing their release policy to monthly updates / snapshots with stable releases less often (i.e. when they are ready) instead of a stable release every 6 months. Sounds like a wise plan to me.



Battery is a browser based 2D top scrolling game written in Java. The player controls an airplane in a top-down view and shoots down enemies. The game is free and freely distributable. The game can be played inside the browser window, if you have Java.



The Legend of Mazzeroth aims to be a new 2D MMORPG, I think in the style of The Mana World or Stendhal. In fact, I thought it was a fork or inspired by one of those two, but I can't easily find the reference nor do I have the time to search for it. Update: it was originally a fork of The Mana World but now is written from scratch although probably uses TMW graphics. Thanks for finding that out Crush.



Extreme Tux Racer 0.5 beta is supposed to be pretty nice and a big improvement over the 0.4 release.



Dammit I had at least two more project updates but I forgot them. Perhaps Freedroid RPG 0.12? Maybe. What about Vacuum Magic 0.10? Possibly. Who can remember... oh, check out this musicy web thingy. Your browser is the next Flash platform, it seems.

More about

Beowulf - The Game

Posted by Onote on Monday, March 16, 2009

Beowulf: The Game

  • Developer: Ubisoft Tiwak Ubisoft Shanghai
  • Publisher: Ubisoft
  • Genre: Action
  • Release Date: November 13, 2007 (US)

About Beowulf: The Game

You are Beowulf, legendary Norse warrior with the strength of 30 men. Arrogant, self-serving, and lustful for gold and glory, you journey to Denmark to destroy a bloodthirsty beast wreaking havoc on a frigid land. But evil persists, and you succumb to its lure of even greater fame, quietly maneuvering to claim the Danish throne. As King, you must face the consequences of ambition, even as war descends on the realm. Lead your thanes into battle, slay the Titans of a dying age, and crush the enemies that threaten to annihilate both your kingdom and your people.Only then, when you look Destiny in the eye, will you know what kind of hero you truly are...

Minimum System Requirements

  • OS: Windows XP/Vista
  • Processor: Intel Pentium 4 @ 3.0 GHz / AMD Athlon 64 3200+
  • Memory: 1 Gb
  • Hard Drive: 5.5 Gb free
  • Video Memory: 256 Mb
  • Video Card: nVidia GeForce 6800 / ATI Radeon X1600
  • Sound Card: DirectX Compatible
  • DirectX: 9.0c
  • Keyboard
  • Mouse
  • DVD Rom Drive

Recommended System Requirements

  • OS: Windows XP/Vista
  • Processor: Intel Core 2 DUO @ 2.5 GHz / AMD Athlon 64 X2 5000+
  • Memory: 2 Gb
  • Hard Drive: 5.5 Gb free
  • Video Memory: 512 Mb
  • Video Card: nVidia GeForce 8800 / ATI Radeon HD 2900
  • Sound Card: DirectX Compatible
  • DirectX: 9.0c
  • Keyboard
  • Mouse
  • DVD Rom Drive

Download Beowulf: The Game - Direct Link

Click Here – 5.07 GB

www.elj-games.blogspot.com

More about

Overspeed High Performance Street Racing

Posted by Onote



Overspeed: High Performance Street Racing

  • Publisher: City Interactive
  • Developer: City Interactive
  • Genre: Racing

About This Game

The streets of L.A. The birthplace of illegal streetracing. Here, the drivers of the fastest and most showy cars are the legends of the night. The competition is cut-throat. Modify your rides, take up challenges and win. Climb the ladder of the underground hierarchy and become the new king of L.A.!
Overspeed will put you in the seat of one of 10 stock import cars challenging you to seek out random street races at nighttime, earning parts and cars. You will slowly mold your vehicle into a finely tuned racing machine, capable of taking anything on the streets, but it won’t be easy. There are many other racers out there with these same aspirations, willing to do whatever it takes to get the checkered flag. The player will still be able to disassemble, repair, and upgrade their vehicle part by part. From bumpers to sway bars…nearly every possible part that is found on an actual vehicle will not only be present in Overspeed, but removable, damageable, and upgradeable. A detailed city will resemble the feeling of Los Angeles, with diversified roadways, corners, and intersections that made the dynamic street races a possibility.

Minimum System Requirements

  • OS: Windows XP/Vista
  • Processor: Pentium 4 @ 2.8 GHz or Athlon Equivalent
  • Memory: 1 GB
  • Video Memory: 128 MB
  • Sound Card: DirectX Compatible
  • DirectX: 9.0c
  • Keyboard & Mouse
  • CD/DVD Rom Drive

Overspeed High Performance Street Racing - Direct Link

DOWNLOAD

www.elj-games.blogspot.com

More about

Burnout Paradise: The Ultimate Box

Posted by Onote

 
936full-burnout-paradise%3A-the-ultimate-box-cover

01- info

Burnout Paradise: The Ultimate Box

  • Publisher: Electronic Arts
  • Developer: Criterion Games
  • Release Date: February 5, 2009
  • Genre: Racing

    About This Game

    The fifth entry in the gonzo racing series, Burnout Paradise gives players license to wreak havoc in Paradise City, the ultimate racing battleground, with a massive infrastructure of traffic-heavy roads to abuse. Gone is the need to jump in and out of menus and aimlessly search for fun like many open world games; in Burnout Paradise, every inch of the world is built to deliver heart-stopping Burnout-style gameplay. Every intersection is a potential crash junction and every alleyway is an opportunity to rack up moving violations.


    Burnout Paradise debuts on PC platforms in the form of a special edition release that includes all the gameplay of the award-winning Burnout Paradise game plus the previously-released Burnout Paradise Cagney and Burnout Paradise Bikes content updates, and the brand new Burnout Paradise Party content. Burnout Paradise Party is an offline multiplayer mode designed to allow up to eight friends to "pass-the-pad" in dozens of Burnout challenges.

    Minimum System Requirements


    • OS: Windows XP/Vista
    • Processor: Pentium 4 @ 2.8 GHz (3.2 GHz for Vista)
    • Memory: 1 GB (1.5 GB for Vista)
    • Hard Drive: 4 GB Free
    • Video Memory: 128 MB (Shader Model 3.0+)
    • Sound Card: DirectX Compatible
    • DirectX: 9.0c or 10
    • Keyboard & Mouse
    • DVD Rom Drive

    01- Download

    Burnout Paradise: The Ultimate Box - Direct Link

    DOWNLOAD



    crack (2)


    Image Hosted by ImageShack.us

    25MV-5S9Y-TSDD-LTSL-HRLD
    L22A-LRVB-UHJ2-NUHF-8RLD
    GU5M-P2ZD-GJ75-2GJ5-9RLD
    More about

    Fifa Manager 2009

    Posted by Onote

    Image Hosted by ImageShack.us

    Image Hosted by ImageShack.us
    Fifa Manager 2009
    • Publisher: Electronic Arts
    • Developer: Bright Future
    • Release Date: TBA 2009
    • Genre: Sports
    About This Game
    FIFA Manager 09 gives you full control over the management of a football club. You are responsible for the line-up, the tactics and the training of your team -- as well as for signing the right players, improving the club facilities and the stadium. It is also important that you maintain good relationships with your players, the board, the sponsors and the press. But FIFA Manager 09 goes further. Managing your national team is one of the options, playing as a player manager is another one (in this case you can even control your player on the pitch). And then there is the ultimate challenge: Found your own club and work your way up the leagues to finally become Champions!
    Minimum System Requirements
    • OS: Windows XP/Vista
    • Processor: Pentium III @ 1.3 GHz
    • Memory: 512 MB (1 GB for Vista)
    • Hard Drive: 4.5 GB Free
    • Video Memory: 64 MB
    • Sound Card: DirectX Compatible
    • DirectX: 9.0c
    • Keyboard & Mouse
    • 8X DVD Rom Drive
    Image Hosted by ImageShack.us

    Fifa Manager 2009 - Direct Link


    DOWNLOAD



    The Crack & The KeyGen are Included

    More about

    Rayman Raving Rabbids

    Posted by Onote


    Rayman Raving Rabbids

    • Developer: Ubisoft Sofia Ubisoft Montpellier
    • Publisher: Ubisoft
    • Genre: Party
    • Release Date: December 11, 2006 (US)

    About Rayman Raving Rabbids

    Rayman Raving Rabbids marks the return of the iconic video-game hero, Rayman, in his funniest and zaniest adventure ever. When the world of Rayman is threatened by a devastating invasion of crazed, out-of-control bunnies Rayman must rise up against his furry foes to foil their wicked plans. Utilizing an array of amazing new abilities, and with the help of magical creatures, Rayman must break out all the moves to save his world from these delirious bunnies and their hare-raising antics.

    Minimum System Requirements

    • OS: Windows XP
    • Processor: Pentium 4 @ 1.5 GHz or Equivalent
    • Memory: 256 MB
    • Hard Drive: 1.5 GB Free
    • Video Memory: 64 MB
    • Sound Card: DirectX Compatible
    • DirectX: 9.0c
    • Keyboard & Mouse
    • CD/DVD Rom Drive

    Download Rayman Raving Rabbids – Direct Links

    Part 1 – 700 MB

    Part 2 – 700 MB

    Part 3 – 48 MB

    www.elj-games.blogspot.com

    More about

    Top 10 Projects To Revive

    Posted by Onote

    The great thing about open source is a project can never become extinct - there is always a chance of it being brought back to life either by the original authors who re-find their motivation, by new contributors who see the potential, or a mixture of both.



    Here are the top 10 games, complete with cliches, I'd like to see return to the development scene and back on the road to completion.





    1. Bloodmasters



    homeproject

    This gorgeous 3D top-down action game was released as open source last year after indie developer Pascal "CodeImp" vd Heiden found he'd lost motivation to continue with the project. It's a complete game with great graphics and needs a good C# developer to pick it up, port it to Mono, and help restore the community.





    2. Project Citadel



    homeproject

    A very nice looking turn based strategy game set in World War II.



    The game reached a playable state before it's development team ByteWare stopped playing the development game.





    3. Windstille



    homeproject

    This project isn't technically dead - lead developer Grumbel occasionally bumps it with more concept work - but it's definitely in hibernation and progress is frustratingly slow.



    Grumbel is actively seeking writers and developers so the prospects of reviving the project are quite good - no organizational work required.





    4. Emilia Pinball



    homeproject

    Come on, who wouldn't love a great Free pinball game? Emilia Pinball is a fairly solid 3D pinball game that is playable, if a little "bare bones" in it's current form. A better table editor, some more tables, and a bit of love to the user interface and ball physics and this game would be a corker.



    Hopefully one day a pinball wizard will resume improving this game and add another table or two as well as a few more features.





    5. Labyrinth of Worlds



    homeproject

    Ultimate Underworld is my favourite ever game, and this is a project to create a new game based on it the 2nd instalment of the popular series. Since these days the world of Ultima is somewhat abandoned by it's foster parent company EA, I hoped projects like this and Underworld Adventures would have gained more support.





    6. Boson



    homeproject

    The promising 3D RTS came a long way but never quite snowballed despite having nice graphics, original gameplay, and most of the hard work already done. I think the dependency on KDE libs was hurtful to attracting contributors.



    It is original, playable, has a full set of units for two sides, nice graphics. It has everything going for it except momentum. Oh but to borrow a bit of enthusiasm from the Spring project, and Boson could spring back into life.





    7. MyLink / MyNet



    homesource

    MyLink is inspired by the rather cool game UpLink. After encountering difficulties the author started from scratch with the name MyNet, but after hitting difficulties again (with motivation this time) the project got abandoned. The author is waiting for a new maintainer to step up to the plate. Until that happens, consider this project disconnected.





    8. Civil



    homeproject

    Civil is a cross-platform, turn-based, networked strategy game, which allows players to take part in scenarios set in historical battle theatres. The U.S. Civil war was the primary focus before they started losing the battle and development stopped in 2005. Written purely in Python/Pygame, there should be plenty of people able to help out.



    Battle simulations, how could that fail to be fun? When development dies, that's how!





    9. Slickworm



    homeproject

    An innovative FPS where the terrain was deformable. It went through a few rewrites before the lead developer went silent. He was obviously talented and probably snapped up by a commercial company - a shame for the open source game community as it blows a big hole in the future for Slickworm; this potentially brilliant game looks like it'll never be more than a tech demo.





    10. Battle for Antargis



    homeproject

    An original game that mixes elements of strategy and role play, this project enjoyed sustained development for several years and looked very promising before development tailed off as 2008 began. Hopefully somebody will pick things up again as this is one of those projects that counters the 'open source can only copy' popular criticism.



    It had another original edge to it, it was probably the first significant Ruby game project, which probably doesn't help when it comes to attracting developers.



    Honorable Mentions



    Here's a few that I thought also had potential:



    • SilverTree RPG

      The lead developer of Battle for Wesnoth started to make an RPG! There was joyous celebrations and wide eyed expectation as SilverTree was unleashed on the public. Then he moved on to another project and the with it so went the development activity of the RPG.

    • Mars: Land of No Mercy

      A 2D mech strategy game that could be nice if development had no slowed to a near stand still. Every now and again something seems to happen that nearly equates to activity, so it didn't quite make the list.

    • GalaxyMage

      It once looked like a great new strategy game but the developers and the website went AWOL. Enthusiasts resumed development under the moniker Galaxy Mage Redux but it doesn't seem to be going anywhere other than the archives.

    • FreePop

      This was an attempt to recreate and improve upon the iconic Populous games of the early nineties. It never quite got to a playable state before the developer declared the project dead and moved on.

    • Legacy of Magic

      Another very promising war strategy game with very nice 3D graphics that never managed to emerge from abyss of alpha releases.

    • Fuzzy Adventure

      It came about at a time when the only platform games on Linux were SuperTux and XEvil. A quick burst of activity was never turned into long term development. I suspect that Fuzzy Adventure was just SuperTux with different graphics (gameplay was nearly identical) but that's never been confirmed.

    • Reaper3D

      A space shoot-em-up, this game was neary completed before it stalled.

    • OpenParsec

      This 3D space combat game was the darling of its time but very dated now. The developers declined to open source it for several years, and by the time they did the times, and with it the community, had long since moved on.


    Another games you wished were still going?



    Update: some more games that would be cool to revive:



    • Dark Oberon is an original 2D isometric RTS whose graphics are created by taking images of melded plasticine models.

    • Cspop, a Crystal Space populus-inspired game (svn, no homepage) previously mentioned (twice) on Free Gamer and announced on the happypenguin forums.

    • Zugspiel, a 3D train tycoon game (forum) which never quite made it after the author became inactive.

    • FreeTrain, a 2D isometric city & rail network building game. It needs an enthusiastic C# developer (contact me directly or post in the FreeGameDev Help Offered forum if you are interested).
    More about