Home » Archives for July 2007
Posted by
Onote on Tuesday, July 31, 2007
I came across an interesting Ubuntu forum thread the other day - where I posted this on May 26th 2006:This thread has inspired me to do something:http://freegamer.blogspot.com/Fascinating. It's come a long way since then! :-)The big news of today is [...]
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Posted by
Onote on Monday, July 30, 2007

You may or may not have noticed - depending on whether you have had your morning coffee or not - that Free Gamer has a new look! Thanks go to Iwan 'qudobup' Gabovitch for a sterling contribution. It gives the site it's [...]
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Posted by
Onote on Friday, July 27, 2007

Battle TanksBattle Tanks is, "a funny battle on your desk.". Choose one of three vehicles and eliminate your enemy using an arsenal of weapons. Original cartoon-like graphics and cool music, "fun and dynamic," and it has [...]
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Posted by
Onote on Wednesday, July 25, 2007

With many thanks to ghoulsblade and hagish of SFZ fame, there is a new Free Gamer forum. :-)Unfortunately there is no way to transfer to old database over and even if it was possible the majority of useful content was posted [...]
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Posted by
Onote on Tuesday, July 24, 2007

Star Wars: TASpring 1944TA:Spring 0.75b2 is out (a few days after 0.75b1). These are the first releases under a new lead since the previous stable versions. TA:Spring is a spectacular 3D RTS based largely upon Total Annihilation, [...]
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Posted by
Onote on Monday, July 23, 2007
The forums are moving - I'll come back to that after a few game snippets.8 Kingdoms 1.1.0 has been released, with bug fixes and minor improvements over the previous stable release (release notes). They have yet to update their website but the new version [...]
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Posted by
Onote on Saturday, July 21, 2007
Well let's start with the fact that despite the complete lack of any announcement whatsoever and no update to the website, SuperTuxKart 0.3.0 is available for download and has been since the 5th July. Well, I'm doing the announcement for them it seems. [...]
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Posted by
Onote on Friday, July 20, 2007
I dunno what happened yesterday. A combination of not-much-happening and being-very-busy I guess.I wish SuperTuxKart 0.3 would come out, and FreeCiv 2.1, and SuperTux 0.4, and a bunch of other games that are close to release but just are taking ages [...]
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Posted by
Onote on Wednesday, July 18, 2007

PR: Parallel UniverseToo busy to post properly today. :-(Ecksdee is not dead (news update)Parallel Universe (a mod for Privateer Remake - which itself is a Vega Strike mod) now has a galleryInterstate Outlaws is definitely [...]
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Posted by
Onote on Tuesday, July 17, 2007

Last RemainingLast Remaining is a 3D FPS RPG in the same vein as Deus Ex. The idea is to have an engrossing storyline where the player must take whatever action is necessary to get to the bottom of the mystery. The game [...]
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Posted by
Onote on Monday, July 16, 2007

Global Conflict BlueGlobal Conflict Blue is a:"a real-time 3D naval and air warfare simulation game similar to Fleet Command and Harpoon. The goal is a scalable single player and multiplayer game that can handle scenarios [...]
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Posted by
Onote on Saturday, July 14, 2007
A little bit late today, but that's ok because tomorrow is Sunday, a Holy day, a day of rest, so I don't have to post. :-DEek, where to start?Tilt-n-Roll is an innovative open source project that uses the tilting mechanism in modern laptops to recreate [...]
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Posted by
Onote on Friday, July 13, 2007

Interstate OutlawsInterstate Outlaws is a 3D vehicle deathmatch game based on the 2 Interstate games released by Activision. Developed using Crystal Space, they announced their first public release which shows a lot of [...]
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Posted by
Onote on Thursday, July 12, 2007

TowerNew VS Models :-)Tower - a rogue-like with a difference. The art is ascii, but it's rendered in 3D. Interesting...The devblog for Vega Strike is full of activity. People are sorting out new artwork, replacing the [...]
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Posted by
Onote on Wednesday, July 11, 2007
A bit of a FG special here and a slightly different topic for FG, but still very pertinent to open source development.Today saw the last ever release of the -ck kernel patchset.Anybody who ever tried ricing their Gentoo in order to attain half-decent [...]
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Posted by
Onote on Tuesday, July 10, 2007

Good news today. Not only did I finally succeed in getting to name a What the Duck strip, but there's a new Thunder and Lightning release. There are some sweeet new features, focused around AI and an aircraft carrier as [...]
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Posted by
Onote on Monday, July 9, 2007

Open Arenanow with bloomSimutrans, one of the major open source rail games, gets an update with version 0.99.13 - bug fixes and optimizations are the topic of the day here and with large speed ups for vehicle routing and [...]
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Posted by
Onote on Saturday, July 7, 2007

When looking at stuff like the Ubuntu forums, full of I-love-my-Windows-games posters crying about how WINE and Cedega don't run World of Warcraft perfectly, it's very easy to glance at something and dismiss it as commercial. [...]
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Posted by
Onote on Friday, July 6, 2007
Parallel Universe, a modification of Privateer Remake, has gotten itself a rather smart website and community forums. There's a good bit of work going on over there and the feedback on PU is generally pretty good. Definitely worth a look for space [...]
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Posted by
Onote on Thursday, July 5, 2007

There's a preview version of Bos Wars 2.4, an RTS in the style of Red Alert, available for download for Linux and Windows (and should compile on other OSes). This version introduces..."a completely new rate-based economy. [...]
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Posted by
Onote on Wednesday, July 4, 2007
Typical. I stop monitoring Vega Strike for a week or so and everything starts happening. They get a new website, a devblog, and one of the developers commits to an August update for the game to bring the latest developments to players not prepared [...]
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Posted by
Onote on Tuesday, July 3, 2007
I'm happy today. No, not just because Arsenal signed a quality striker, but also because it looks like a Pingus revival is on the cards. :-)The game has been mostly ported to SDL but the SDL port is unplayable. The stable version depends on the aged [...]
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Posted by
Onote on Monday, July 2, 2007
Good morning to open source game enthusiasts and any normal people reading. I feel a bit refreshed after getting back to the Internet having spent nearly 48 hours offline. I know, I nearly died, the withdrawl symptoms were horrendous, but it's ok as [...]
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