Rome: Total War - Gold Edition

Posted by Onote on Friday, May 29, 2009

Rome Total War Gold Edition
Rome Total War Gold Edition
  • Publisher: Activision
  • Developer: Creative Assembly
  • Release Date: February 15, 2006
  • Genre: War

About This Game
A compilation pack of Creative Assembly's powerful strategy game Rome: Total War and its expansion pack, Rome: Total War - Barbarian Invasion. These two highly popular war games that have captured the heart of strategy gamers everywhere can now be found in one complete package for even more fun.
Minimum System Requirements
  • OS: Windows 98/ME/2000/XP
  • Processor: Pentium 3 @ 1 GHz
  • Memory: 256 MB
  • Video Memory: 64 MB
  • Sound Card: DirectX Compatible
  • DirectX: 9.0b
  • Keyboard & Mouse
  • CD/DVD Rom Drive

Rome: Total War - Gold Edition – Mediafire Links
www.elj-games.blogspot.com
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Hellgate: London

Posted by Onote on Thursday, May 28, 2009


Hellgate london

Hellgate: London
  • Publisher: EA Games
  • Developer: Flagship Studios
  • Release Date: October 30, 2007
  • Genre: Action RPG

About This Game
Hellgate: London combines the depth of role-playing games and action of first-person titles, while offering infinite playability with randomly created levels, items and events. The player creates a heroic character, completes quests and battles through innumerable hordes of demons to advance through experience levels and branching skill paths. A robust, flexible skill and spell system, highly customizable appearances and a massive variety of randomly generated equipment allow players to create their own unique hero.
Minimum System Requirements
  • OS: Windows XP/Vista
  • Processor: Pentium 4 @ 1.8 GHz
  • Memory: 1 GB
  • Hard Drive: 6 GB Free
  • Video Memory: 128 MB (NVIDIA GeForce 6200/ATI Radeon 9000)
  • Sound Card: DirectX 9.0c Compatible
  • DirectX: 9.0c
  • Keyboard & Mouse
  • DVD Rom Drive (8X)
Recommended System Requirements
  • OS: Windows Vista
  • Processor: Pentium 4 @ 2.4 GHz
  • Memory: 2 GB
  • Hard Drive: 6 GB Free
  • Video Memory: 128 MB (NVIDIA GeForce 6200/ATI Radeon 9000)
  • Sound Card: DirectX 9.0c Compatible
  • DirectX: 9.0c
  • Keyboard & Mouse
  • DVD Rom Drive (8X)
Hellgate: London – Mediafire Links
www.elj-games.blogspot.com
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Crashday

Posted by Onote on Monday, May 25, 2009

Crashday

 

Crashday

  • Publisher: ValuSoft
  • Developer: Replay Studios
  • Genre: Racing

About This Game

Stunt racing game, developed by independent German studio Moon Byte. Crashday puts you in the world of stunts, dents and adrenaline: whether you prefer to smash your vehicle into pieces with breath-taking stunts or better still prefer to race against your enemies in on custom highspeed race tracks -- maybe you also just want to show your fellow man what a serious head-on collision can be like... The integrated track editor of Crashday builds the basis for all driving areas in the game. You build maps independent of any physical limits and it's up to you to decide whether you put jumps, loops, tunnels or houses onto the track.

Minimum System Requirements

  • OS: Windows XP
  • Processor: Pentium 4 @ 1 GHz or Athlon Equivalent
  • Memory: 256 MB
  • Hard Drive: 1.5 GB FreeVideo Memory: 64 MB
  • Sound Card: DirectX Compatible
  • DirectX: 9.0c
  • Keyboard & Mouse
  • CD/DVD Rom Drive

Download Crashday – Fileserve

Part 1- 100 MB

Part 2 – 100 MB 

Part 3 – 100 MB

Part 4 – 100 MB

Part 5 – 100 MB

Part 6 – 87 MB

01password

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Avencast: Rise of the Mage

Posted by Onote

Avencast Rise of the Mage

Avencast: Rise Of The Mage
  • Publisher: Lighthouse Interactive
  • Developer: ClockStone
  • Release Date: November 6, 2007
  • Genre: RPG

About This Game
Begin your journey as an adept attending the renowned magic academy Avencast, a place of learning in a world of wizardry, wonder and untold mystery. You are expected to complete a number of diverse quests to hone their skills in potions, spell casting, weaponry, and melee combat. As the story unravels, your character's purpose becomes clear -- things at the academy are not as they appear and when Avencast is descended upon by demonic hordes the very survival of his world is at stake. Armed with over 60 different combat moves and spells, and over one hundred different equipment items plus variations, the player must fight various nightmarish creatures and transcend dimensions into the past. The intriguing plot thickens revealing treachery, deceit, the tragic destiny of a forgotten people, and an astonishing truth that will forever change the battle scarred Wizard.
Minimum System Requirements
  • OS: Windows XP/Vista
  • Processor: Pentium 4 @ 2.2 GHz
  • Memory: 512 MB (1 GB for Vista)
  • Hard Drive: 4.4 GB Free
  • Video Memory: GeForce FX 5700/ATI Radeon 9700 or better
  • Sound Card: DirectX Compatible
  • DirectX: 9.0c
  • Keyboard & Mouse
  • DVD Rom Drive (4X)

Avencast: Rise of the Mage – Mediafire Links
www.elj-games.blogspot.com
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Desperados 2: Cooper's Revenge

Posted by Onote on Sunday, May 24, 2009

Desperados.2.Coopers.Revenge

Desperados 2: Cooper's Revenge
  • Publisher: Atari
  • Developer: Spellbound
  • Release Date: May 9, 2006
  • Genre: Strategy

About This Game
Desperados 2 is the sequel of the successful wild west title "Desperados -- Wanted Dead or Alive". The gameplay is based on its predecessor but with brand new tactical possibilities in a fully 3D environments. The player is able to switch from an isometric view to a third person view whenever he wants, for example for duels, brawls and shoot-outs. There will be a great variety of setting for example dusty canyons, ghost towns, Indian villages and forts creating a breathtaking atmosphere.
Take on the role of up to 6 heroes including the famous bounty hunter John Cooper and experience in a thrilling story with surprising turns.
Desperados 2: Cooper's Revenge – Mediafire Links
www.elj-games.blogspot.com
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Fellow adventurer, turn back while you can!

Posted by Onote on Friday, May 22, 2009

Crikey, it's been a while. What can I say, life gets busy, and games sometimes just can't be a priority. I know, it's crazy talk. I meditated long and hard, facing many demons, moments of utter despair, but I couldn't get past the conclusion that sometimes Free Gamer won't be on my list of things to do. Fortunately Q has been on top of things so it's not silent when I'm off the radar.



Today is a temporary reprieve, brought on somewhat by enjoying the current development pace of the Scourge project. Timong, of JCRPG fame, has been taking a break from Java coding to indulge in his new found passion for music composition. You can listen to the new main theme music he has composed for Scourge, one of many he has contributed lately. I think it sounds pretty damn good. Meanwhile you can now roam around a massive persistent outdoor world in Scourge, with generated villages and NPCs as well as varying climate and weather conditions. It all sounds quite impressive.



IVAN


On another dungeoneering frontier, Iter Vehemens ad Necem (aka IVAN) is probably the most challenging and addictive nethack variant I ever played. (Although I only ever played a couple.) It has surprisingly good 2d graphics, which aren't done justice by the screenshot, but alas development stalled after 2005. The IVAN community seems to be filling the void left by the developers who[se motivation] seem[s] to have met some kind of gruesome demise - perhaps their brains turned into banana flesh by a vindictive god.



There is the IVANX project which seems to pull together a lot of the popular community contributions, and should be more likely to compile on Linux. There's also LIVAN which stands for Linux IVAN, thus should compile on Linux. Neither compiled for my Fedora laptop, somewhat thankfully as it means I can't play it and thusly be more productive! \o/



IVAN 3D


Of extra interest is IVAN 3D which turns it into a bit of a funky pixelated adventure. There's obviously quite a few challenges to overcome when transposing a totally 2D described game into a 3D world without it looking a bit other-worldly. Still, I don't think pixels are a bad thing. After all, it's a game, not a life simulation!



OWS


Hey look, Open World Soccer is moving steadily towards being a modern Sensible Soccer clone. Impressive looking! However the AI doesn't do too much yet, just keeping the two teams level with the ball.



Raidem is one of those vertical scrolling shooters, a nice classic pixel explosion fest. It is surprisingly well done, but it's also bloody hard - I never survived more than 20-30s. From the intro screen, it looks like the author needs an additional graphic designer but other than that it's a very nice looking game. No development since 2006 though so I guess it's to be taken as-is.



Another game that is surprisingly well done is Abe's Amazing Adventure. It looks weird, really weird. However the animations are very smooth and the game plays pretty well, far better than it looks. Still, I couldn't quite get over the game's oddness.

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Tom Clancy's EndWar

Posted by Onote on Sunday, May 17, 2009

Tom Clancy's EndWar 

Tom Clancy’s EndWar

  • Publisher: Ubisoft
  • Developer: Ubisoft Shanghai
  • Release Date: February 24, 2009
  • Genre: Strategy

About This Game

From 2011 to 2014, the world enjoyed an unprecedented era of peace as enhanced defense technology eliminated the threat of nuclear war. It didn't last.
By 2020, constant depletion of resources has international tensions at a breaking point. One spark will ignite what no one thought could ever happen ... a third and final world war. World War III comes to life in Tom Clancy's EndWar.

Minimum System Requirements

  • OS: Windows XP/Vista
  • Processor: Intel Core 2 DUO E4400 @ 2 GHz/AMD Equivalent
  • Memory: 1 GB/2 GB Windows Vista
  • Hard Drive: 10 GB Free
  • Video Memory: 256 MB (nVidia GeForce 7800 GT/ATI Radeon X1800XT)
  • Sound Card: DirectX Compatible
  • DirectX: 9.0c
  • Keyboard & Mouse
  • DVD Rom Drive

Recommended System Requirements

  • OS: Windows XP/Vista
  • Processor: Intel Core 2 Duo E6600 2.4GHz/2.5 GHz AMD Quad-Core Phenom X4 9850
  • Memory: 2 GB
  • Hard Drive: 10 GB Free
  • Video Memory: 512 MB (Shader Model 3.0+)
  • Sound Card: DirectX Compatible
  • DirectX: 9.0c or 10
  • Keyboard and Mouse
  • DVD Rom Drive

Tom Clancy’s EndWar – Direct Links

Part 1 – 700 MB

Part 2 – 700 MB

Part 3 – 700 MB

Part 4 – 700 MB

Part 5 – 700 MB

Part 6 – 700 MB

Part 7 – 700 MB

Part 8 – 700 MB

Part 9 – 700 MB

Part 10 – 654 MB

 

Tom Clancy’s EndWar – Mediafire Links

DOWNLOAD

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idTech engine game news

Posted by Onote on Thursday, May 14, 2009


Tremfusion is a fork of Tremulous, that wants to be more open in development. There's more to read on its organization and philosophy (too many words for my taste). One of the most noticeable changes is the use of the Xreal as the game engine. Thanks to Julius for letting us know.




An audio interview with Quake2World's lead coder reveales details about improvements in his graphics and physics engine. (I don't like podcasts usually but this one is pretty interesting.)




An audio interview of Lee Vermeulen, founder of the Nexuiz project, was published on the new site Open Gaming Now. The audio unfortunately is of a not-so-good telephone line quality and the added music makes it even a little bit harder to listen. Lee tells about the early history of the project, but other than that it's mainly a introduction to Nexuiz.



The rest & snippets






Voxelstein
Andrewj, one of the best Let's Play artists, has recently recorded a playthrough of Voxelstein, the Wolfenstein3D-inspired shooter with voxels (you can destroy everything) which unfortunately is win-only. Here's the video.




Palomino flight simulator release 20090511 adds shaders to the game.




Boomwar Nitro 0.1b1 has been released [win32 binary] (after 2.5 years of no releases, but some svn activity). It appears to be using the non-free Newton Game Dynamics lib, so I refrained from compiling it.




Last time I mentioned PopCap Framework. Now I found out about PyCap, a python wrapper for the PopCap framework. Thanks to GBGames for passively helping me find this. :)




Slick is a LWJGL-based Java game lib, which even supports SVG (not completely though). Some of these games make use of slick and two of them are supposedly free software. (I haven't searched for the source much though).




There's a first screenshot of Nethack_3D.






Hey, what do Glest, Freeciv, FreeCol, FreedroidRPG, FlightGear, Nexuiz, OpenArena, Sauerbraten, SuperTux, SuperTuxKart, Warsow and Yo Frankie have in common? - All of them are being STOLEN by reckless PIRATES. ARR!

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Sauerbraten Trooper Edition, first playable Mark IV network Demo

Posted by Onote on Wednesday, May 6, 2009



Sauerbraten [more screens]

Cube 2: Sauerbraten Trooper Edition has been released [download]: new logo, new maps, new weapon looks, bots! (from BloodFrontier), movie recording function (I have to check this out ASAP), rag dolls, new music, and so much more.





Sauerbraten characters

The bots are rather dumb as of now and don not know what a powerup is yet but they're definitely better than no bots at all. What I found most amazing about this release is the characterization of the player models. Each of the three has a little back story. I felt that Sauerbraten had no soul before this release. Now it has a little soul. :)



Mark IV

The tank simulation engine Mark IV [project, web page, blog] v0.80 Alpha-1 is out and first-time playable over network. It however uses FMOD (which can be avoided, see this) and RakNet. Windows users will be able to use the pre-compiled binary.



A little arcade



Atomic Worm has recently been open sourced. It appears to be a Pacman-Snake mix plus different grid types plus the visual style of Transcend. Source available here. It uses the PopCap Framework, which appears to be free software.



Atomic Worm at YouTube



Do you like cruel, hard moon lander games? If yes, OldSkoolGravityGame was made with you in mind! It may look harmless, even retro-pretty on video... but I have felt the pain...
O_O



Portable game packages




DSN

The Damn Small Nexuiz (DSN) project provides a slim version of Nexuiz with the aim to make it playable on netbooks. Deja Vu?




Speaking of reduced weight: Spring RTS Engine Portable is a win32 Spring (RTS engine) package that doesn't touch the registry.

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Soldier Of Fortune 2: Double Helix

Posted by Onote on Sunday, May 3, 2009

Soldier Of Fortune 2 Double Helix

Soldier of Fortune II: Double Helix
  • Publisher: Activision
  • Developer: Raven Software
  • Release Date: May 22, 2002
  • Genre: First-Person Shooter

About This Game
Players once again assume the role of John Mullins, a military consultant working for the top-secret anti-terrorist group known as The Shop. In the game, players must tackle a wide-range of missions, from hostage rescue and intelligence gathering, to search-and-destroy missions.
Soldier of Fortune II brings to gaming a vivid damage modeling and animation system for body destruction. The game also includes an accurate reproductions of actual weapons and missions taken from international hotspots including Prague, Colombia, Hong Kong and Kamchatka. Level design in Soldier of Fortune II is flexible enough to allow for multiple styles of play. "Hit `em hard" with a frontal assault or use stealth weapons for a subtle approach.
Minimum System Requirements
  • OS: Windows 98/ME/2000/XP
  • Processor: Pentium 3 @ 450 MHz
  • Memory: 128 MB
  • Video Memory: 16 MB
  • Sound Card: DirectX Compatible
  • DirectX: 8.0
  • Keyboard & Mouse
  • CD/DVD Rom Drive
Soldier Of Fortune 2: Double Helix – Mediafire Links
www.elj-games.blogspot.com
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Falcon 4.0: Allied Force

Posted by Onote

Falcon_40_Allied_Force_pc

 Falcon 4.0: Allied Force
  • Publisher: Graphsim Entertainment
  • Developer: Lead Pursuit
  • Release Date: June 28, 2005
  • Genre: Flight

About This Game
Extending the Falcon 4.0 F-16 combat flight simulator into the next generation, Falcon 4.0: Allied Force rebuilds the popular fourth edition of the game with new AI, graphics, multiplayer features, and more. Also included is a new theater of operations, the Balkans, as well as revised campaigns over Korea.
Minimum System Requirements
  • OS: Windows 98/ME/2000/XP
  • Processor: 1.5 GHz
  • Memory: 384 MB
  • Hard Drive: 1.6 GB Free
  • Video Memory: 64 MB
  • Sound Card: DirectX Compatible
  • DirectX: 9.0b
  • Keyboard & Mouse
  • CD/DVD Rom Drive
Falcon 4.0: Allied Force – Mediafire Links
www.elj-games.blogspot.com
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Happy Tree Friends : False Alarm

Posted by Onote on Friday, May 1, 2009

Happy Tree Friends  False Alarm

Happy Tree Friends : False Alarm
  • Published by: SEGA
  • Developed by: Stainless Games
  • Release Date: June 25, 2008
  • Genre: Puzzle Action

About This Game
The internet video phenomenon about cute, cuddly, giggly, and adorable animals who are often gruesomely shredded and skewered in ultra-violent displays of comedic anarchy. Now, it's a videogame for multiple consoles, so you can enjoy not only watching the whole gang get torn from limb to limb, you can be a part of it!
Happy Tree Friends False Alarm is an action-puzzle game with a unique physics-based reactive environment. The game enables players to control one of three characters: Flippy the emotionally tattered war-torn bear, Lumpy the dim-witted blue moose, and Handy the amputee beaver carpenter always eager to lend a helping limb. Using resources such as concrete, ice, gasoline, and nitroglycerin to augment the dynamic 3D environments, your goal is to save the Happy Tree Friends from hilarious disaster situations and their own bad luck. Play in 10 diverse levels designed exclusively for the Happy Tree Friends False Alarm game including mine shafts, candy factories and a museum, all of which are filled with outrageous outcomes and plenty of accidental mayhem!

Happy Tree Friends : False Alarm – Mediafire Links
www.elj-games.blogspot.com
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