Home » Archives for May 2010
Posted by
Onote on Sunday, May 23, 2010

In Shotgun Debugger, you play a hacker on the run from black-shades-agents and fight against armies of droids. Projectile and energy weapons serve your cause, the most original of which gets reflected by walls and can be [...]
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Posted by
Onote on Wednesday, May 19, 2010

Some of Dragon History's GPLv2-ed assetsYou might remember this video-heavy post about Dragon History, a comical fantasy adventure game for ScummVM. I wanted to inform you that the game art, including music, graphics and [...]
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Posted by
Onote on Saturday, May 15, 2010

Penumbra 1's engine now FOSS The engine of the best proprietary horror game in existence (Penumbra Overture) has been released under GPLv3, and some parts under even more liberal licenses. The engine features a physics interaction [...]
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Posted by
Onote on Friday, May 14, 2010

When I found out that Summoning Wars, it in fact uses a freely licensed network library, I wanted to test it, but failed at compiling. Today, with fresh Subversion checkout, I succeeded and was surprised by a Diablo-rules-style [...]
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Posted by
Onote on Wednesday, May 12, 2010

I am bored. SF.net doesn't produce many new foss game findings, so I say: "Let's try GitHub's search function!" Searching "game" quickly turned into "game -warcraft -framework [...]
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Posted by
Onote

Lugaru was open sourced (the code, not the assets). Aquaria, Gish and Penumbra Overture are to follow in a time frame of three days. Here's the counter (top right).Lugaru is a 3d martial arts fighting game that mainly plays [...]
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Posted by
Onote on Monday, May 10, 2010

Holyspirit is a good-looking hack & slash game with (rendered?) 3D graphics, which I unfortunately was only able to run using wine (and it wasn't very stable either: entering some areas and saving would cause it to freeze).It [...]
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Posted by
Onote on Saturday, May 8, 2010

Formula Retro is an actively developed "Sega's Virtua Racing look-alike". I found it to be somewhat buggy (but stable) and I like the look.Windows releases are available for download and here are GNU/Linux compile instructions, [...]
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Posted by
Onote on Friday, May 7, 2010

Ryzom has been released under AGPLv3 for server, client and "content creation tools" and BY-SAv3 for 17463 png image files and 7553 max 3d model files (see ). The 3D format is problematic, as .max is a proprietary format, [...]
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