LibriVox Hacked

Posted by Onote on Friday, May 27, 2011

The public domain audibook project LibriVox got hacked (not the first time it seems). There was no open announcement yet [edit: here's the blog post] but as a forum user I received an email:A hacker broke into the LibriVox forum and got access to [...]
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PARPG Infrastructure Sprint: Content Creation Refactoring

Posted by Onote on Tuesday, May 24, 2011

A PARPG Content Creation Refactoring Sprint was announced on May 23, 2011. Here are instructions on how to join and help:Register at AssemblaAdd and resolve ticketsJoin the #parpg channel each Sunday at G [...]
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Let pixel maps do the talking

Posted by Onote on Monday, May 23, 2011

New Pages of Adventure graphics.OpenGameArt is looking for a hosting sponsor. The target is a dedicated server with following min. specs:Quad core, 64 bit CPU4GB RAM500GB hard drive space1TB monthly transfer1 gigabit [...]
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Assorted strategy game news

Posted by Onote on Sunday, May 22, 2011

Quick Sunday afternoon rundown of recent strategy game updated...0AD got a new beta 5 release, which improvements in rendering & AI code, a completely new faction (Iberians), and a new map:MegaGlest also got updated [...]
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Newton Physics Open Source!

Posted by Onote on Saturday, May 21, 2011

Funto's edit of the FGDWiki* made me realize that Newton switched to the free-as-in-freedom zlib licenseI did not follow development on the HPL1 (Penumbra: Overture) engine but this might mean that there are no closed dependencies [...]
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LanPower Game Key v2

Posted by Onote on Friday, May 20, 2011

On 2. July, the second Free-as-in-freedom USB Game Key will be released by the French-language based team LanPower.The GameKey light serie 2 is a compilation of portable FOSS games, mostly compatible with [...]
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Sound Walk #1: BOFH

Posted by Onote on Thursday, May 19, 2011

This is a 0:46 soundwalk of BOFH. Music not turned off.[download ogg vorb [...]
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Naev Sound and Xonotic Map Devolution

Posted by Onote on Wednesday, May 18, 2011

Spoiler alert regarding a video of a NAEV mission that shows off the sound capacities of the game. The project relies on OpenAL Soft.You should come for the sound [10MB vorbis rip]* or for the HD version.Effects to notice:Positional sound (basic for [...]
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FlightGear at LinuxTag 2011

Posted by Onote on Tuesday, May 17, 2011

I took a quick look at the Gluon Talk and the games booth at LinuxTag 2011 and thought I'd share some pictures at least. [...]
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Download Gom Player

Posted by Onote

Akhirnya setelah lama tidak update, sekarang ada kesempatan buat update software lagi. software ini adalah software yang bisa dibilang sangat terkenal dan sering digunakan di laptop atau komputer. Gom player adalah software [...]
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Remember Iris2?

Posted by Onote on Wednesday, May 11, 2011

Iris2We haven't typed a word about Iris2 in over two years! There are quite some new bugfixes to the 3D UO client.The latest stable release (rev 3395) is one week old.Iris2 was updated to use Ogre 1.7.2, it now runs stable [...]
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Open Source Games Still Alive

Posted by Onote on Tuesday, May 10, 2011

Octower!BAM! Word War Vi runs on Pandora! (Have a feed!)Split-screen!BAM! Egoboo alive, kicking and now has a pretty website! Lazza made a feed!Code!BAM! jClassicRPG development continu [...]
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Posted by Onote on Monday, May 9, 2011

Gluon CreatorThe Gluon project isA 2D game creation IDEA game player which is supposed to become cross-platform, including mobiles and tabletsA site/community/server which will feature ratings, tags, avatars, achievements, [...]
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Goblin Camp

Posted by Onote

Goblin Camp is a roguelike citybuilder, inspired by Anno 1404, Dwarf Fortress and Dungeon Keeper.0.15 is the most recent version (April 23).I looks cute and fun and there are Win & Lin releases. I also watched part of the well-done tutorials:To be [...]
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AGS: Adventure Game Studio open sourced

Posted by Onote on Sunday, May 8, 2011

Better late then never they say... so today I bring you the news that the grand-daddy of point and click adventure game creation software, AGS, has been open-sourced recently.For AGS there are literally thousands of fan [...]
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Cashflow for Open Game Projects via Flattr without investment

Posted by Onote on Saturday, May 7, 2011

Flattr allows you to place a "click me because you appreciate me" button on your site and when somebody clicks it, you get a bit of money.So far you had to invest at least 2€ to be part of the service. Now you can use it [...]
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Pax Britannica: One-button RTS!

Posted by Onote on Thursday, May 5, 2011

Pax BritannicaSomehow I found out about Pax Britannica a while ago and found it to be an addicting game, even though I only played it agains AI so far.The resource is time and your task is to decide what to build, while [...]
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Libre Graphics Meeting 10-13 May 2011, Blendswap v3, OpenArt

Posted by Onote on Wednesday, May 4, 2011

I'm looking forward to the LGM this year. Bart, admin of OpenGameArt will talk about running libre graphics projects.You can view previous year's talk videos here.Version 3 of Blendswap is live! But the site has some server [...]
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Graphs & Virgins: Evil Cult

Posted by Onote on Tuesday, May 3, 2011

Evil Cult [latest version]. One of my favorite games. A 4X (explore, expand, exploit, and exterminate) turn-based game with little micro-management so far (I consider this a huge plus).The developer recently posted a blog update. You can follow him on [...]
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CC Fantasy Portrait Marathon Update!

Posted by Onote on Monday, May 2, 2011

Remember Justin Nichol's CC Portraits Marathon? There's an update [kickstarter|justin's blog]!I had an injury earlier in the year which kept me preoccupied, and then school started. The pace should be much quicker from this [...]
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