Dev-corner: How to request art for your FOSS game project (and how not to)

Posted by Onote on Monday, June 27, 2011

During my tenure thus far as the head of OpenGameArt.org, I've run into a lot of different requests for art by various projects. I'd like to start out by saying this: Please, if you need art for your FOSS project, don't hesitate to come ask us! That's [...]
More about

Some thoughts on commercial FOSS game development

Posted by Onote on Monday, June 20, 2011

It's been a while since I last stirred up controversy on the freegamer blog, so I thought today I'd talk about -- gasp -- developing FOSS games commercially.There's a common misconception out there (although I'm guessing a majority of the readers of [...]
More about

Assorted bunch of news

Posted by Onote

Yes... slow days here on FreeGamer... so we will try to give you a bunch of smaller news and projects to check out:First another Minecraft clone (this time for the PSP, but with GPL code): Lamecaft (which is a title I approve... generally ;) ). Then [...]
More about

Release Changelog Bullets: Los, SaR2, HoA, NatR

Posted by Onote on Monday, June 13, 2011

Lips of Suna - 0.4.0Lots of sound effects.Master server and server browser.Climbing over obstacles.Merchants and trading.Attacks can be charged by holding the attack button.Projectiles and sword swings have speed lines.Controls can be customized in-game.Basic [...]
More about

Minetest-c55

Posted by Onote on Sunday, June 12, 2011

Minetest-c55Minetest-c55: it's kind of like m*nec*aft, but:C++ & Irrlichttechnically simple, stable and portablelightweight enough for a laptop with Intel 945GM graphics [...]
More about

Ardorcraft AI

Posted by Onote on Saturday, June 11, 2011

TeamTeapotCraftArdorcraft is now an API for Ardor3D.Fortunately, they follow the philosophy of having biiig screenshots on the project's main page.Unfortunately, as a non-Java-savy person I don't know how to quickly test [...]
More about

Tales of Maj'Eyal and T-Engine4

Posted by Onote on Thursday, June 9, 2011

My greatest desire worst nightmare* is being answered realised! Long have I desired a graphical roguelike that was less savage than IVAN, and a nicer play than the standard 'land in random dungeon, and head off' fare that [...]
More about

FOSS game engines put to great use

Posted by Onote

Disclamer: Yes I am fully aware that the following two game do not have libre media, and that one of them will never have unless they get away from the copyrighted IP!That said... the following two gems are really nice examples of what can be done with [...]
More about

Nongame: Killer

Posted by Onote

KillerThe Killer is a flash/as3-based nongame. Talking more about it might spoil it so if you're OK with that, there's a discussion going on at TigForums.The source is "what you want" and hosted on github. Perhaps this could [...]
More about

Strategic Initiative

Posted by Onote on Wednesday, June 8, 2011

Strategic InitiativeStrategic Initiative is "a semi real-time strategy game played over the Internet where the objective is to seize cities on islands". The technology used is Java. Have an alternative description:Strategic [...]
More about

Naev 0.5 released!

Posted by Onote on Tuesday, June 7, 2011

Naev 0.5A new release of the 2D space trading and combat game Naev is out and available as binaries for Lin/Mac/Win here.For those using Ubuntu (or other Debian-derived distributions), Naev is available from PlayDeb. [...]
More about

BlendSwap Hacked

Posted by Onote

Time to swap... passwordsOh my. Two weeks ago Librivox. Now Blendswap. Read the story here. See their twitter for live updates.Remember to use strong !P4$$w0rd5%_.Hm, OpenGameArt appears to be down, so it can't be hacked [...]
More about

Battle for Wesnoth Architecture

Posted by Onote on Monday, June 6, 2011

The popular open source game Battle for Wesnoth has been featured in the new free online book The Architecture of Open Source Applications. We believe that the beauty of the Battle for Wesnoth as a program is how it made coding accessible to a wide variety [...]
More about

bfxr = sfxr + flash + omg awesome

Posted by Onote on Wednesday, June 1, 2011

bfxrSfxr is a simple retro sound machine. It has undergone some iterations and the latest software based on its principle is bfxr, which also has valuable management tools.Their feature list:5 new waveforms : triangle, breaker, [...]
More about