The Settlers: Rise of an Empire

Posted by Onote on Sunday, December 4, 2011

The Settlers: Rise of an Empire

  • Developer: Blue Byte
  • Publisher: Ubisoft
  • Genre: Strategy
  • Release Date: September 25, 2007 (US)

About The Settlers: Rise of an Empire

In this game, the player builds lively, bustling towns in a medieval world. Everything is visible, lovingly animated and realistic. Each settler has his or her own daily routine, with a range of different actions and behaviours that can be observed by the player at all times. This enables him to get the best out of his Settlers, build up a flourishing economy, tend to his settlers' needs, and protect his empire against danger from the outside. By expanding his empire, the player can aspire to becoming a legendary king or queen. The most popular features of the predecessors in the series have been retained, and many of the fans desires and wishes were incorporated into the new game to create a very special Settlers atmosphere. The game features an immersive, yet transparent economic system based on the resources, wares and goods produced by the settlers in their various trades and occupations.

Minimum System Requirements

  • OS: Windows XP/Vista
  • Processor: Pentium 4 @ 1.8 GHz or Athlon Equivalent
  • Memory: 512 MB
  • Hard Drive: 3 GB Free
  • Video Memory: 64 MB (NVIDIA GeForce4 Ti/ATI RADEON 9500, Pixel/Vertex Shader 1.1 or 1.3)
  • Sound Card: DirectX Compatible
  • DirectX: 9.0c
  • Keyboard & Mouse
  • DVD Rom Drive
  • Active Internet Connection @ 128KBPs for Online Play

Recommended System Requirements

  • OS: Windows XP/Vista
  • Processor: Pentium 4 @ 3 GHz or Athlon Equivalent
  • Memory: 1 GB
  • Hard Drive: 3 GB Free
  • Video Memory: 128 MB with Pixel/Vertex Shader 2.0 Support
  • Sound Card: DirectX Compatible
  • DirectX: 9.0c
  • Keyboard & Mouse
  • DVD Rom Drive
  • Active Internet Connection @ 128KBPs for Online Play

Download The Settlers: Rise of an Empire – Direct Links

Part 1 – 700 MB

Part 2 – 700 MB

Part 3 – 700 MB

Part 4 – 700 MB

Part 5 – 700 MB

Part 6 – 406 MB

www.elj-games.blogspot.com

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Tom Clancy's Rainbow Six: Vegas 2

Posted by Onote on Saturday, December 3, 2011

Tom Clancy's Rainbow Six: Vegas 2

  • Developer: Ubisoft Montreal
  • Publisher: Ubisoft
  • Genre: Shooter
  • Release Date: April 15, 2008 (US)

About Tom Clancy's Rainbow Six: Vegas 2

Tom Clancy's Rainbow Six Vegas 2 -- the sequel to the award-winning next-generation first-person shooter -- returns to Sin City. Tom Clancy's Rainbow Six Vegas 2 is your last chance to rescue America's sexiest city from an escalating terrorist siege that will force you into heart-pounding action from beginning to end. The best are back and this time winner takes all.

Minimum System Requirements

  • OS: Windows XP/Vista
  • Processor: Pentium 4 @ 3 GHz / Athlon Equivalent
  • Memory: 1 Gb
  • Hard Drive: 7 Gb free
  • Video Memory: 128 Mb
  • Video Card: See Supported Graphic Cards
  • Sound Card: DirectX Compatible
  • Network: Active Internet Connection @ 128KBPs Upstream for Online Play
  • DirectX: 9.0c
  • Keyboard
  • Mouse
  • DVD Rom Drive

Recommended System Requirements

  • OS: Windows XP/Vista
  • Processor: Pentium 4 @ 3.2 GHz / Athlon Equivalent
  • Memory: 2 Gb
  • Hard Drive: 7 Gb free
  • Video Memory: 256 Mb
  • Sound Card: DirectX Compatible
  • Network: Active Internet Connection @ 512KBPs Upstream for Online Play
  • DirectX: 9.0c
  • Keyboard
  • Mouse
  • DVD Rom Drive

Tom Clancy's Rainbow Six Vegas 2 (1)

Tom Clancy's Rainbow Six Vegas 2 (2)

Tom Clancy's Rainbow Six Vegas 2 (3)

Tom Clancy's Rainbow Six Vegas 2 (4)

Tom Clancy's Rainbow Six Vegas 2 (5)

Download Tom Clancy's Rainbow Six: Vegas 2 – Direct Links

Part 1 – 700 MB

Part 2 – 700 MB

Part 3 – 700 MB

Part 4 – 700 MB

Part 5 – 700 MB

Part 6 – 700 MB

Part 7 – 680 MB

www.elj-games.blogspot.com

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Tom Clancy's Rainbow Six: Vegas

Posted by Onote

Tom Clancy's Rainbow Six: Vegas

  • Developer: Ubisoft Montreal
  • Publisher: Ubisoft
  • Genre: Shooter
  • Release Date: December 12, 2006 (US)

About Tom Clancy's Rainbow Six: Vegas

The stakes are high when the world's most elite counter-terrorism unit enters Las Vegas, where over 36.7 million men, women and children visit each year. "Sin City," the home of the famous Las Vegas Strip, flashy hotels, high-rolling casinos and world-famous celebrities, becomes the setting for a terrorist threat of global proportions. What happens when one of the world's most famous cities is held hostage by terrorists?

Minimum System Requirements

  • OS: Windows XP/Vista
  • Processor: Pentium 4 @ 3 GHz or Athlon Equivalent
  • Memory: 1 GB
  • Hard Drive: 7 GB Free
  • Video Memory: 128 MB (See Supported Graphic Cards)
  • Sound Card: DirectX Compatible
  • DirectX: 9.0c
  • Keyboard & Mouse
  • DVD Rom Drive (4X)

Recommended System Requirements

  • OS: Windows XP/Vista
  • Processor: Pentium 4 @ 3.5 GHz or Athlon Equivalent
  • Memory: 1 GB
  • Hard Drive: 10 GB Free
  • Video Memory: 256 MB (See Supported Graphic Cards)
  • Sound Card: DirectX Compatible
  • DirectX: 9.0c
  • Keyboard & Mouse
  • DVD Rom Drive

Tom Clancy's Rainbow Six Vegas (1)

Tom Clancy's Rainbow Six Vegas (2)

Tom Clancy's Rainbow Six Vegas (3)

Tom Clancy's Rainbow Six Vegas (4)

Tom Clancy's Rainbow Six Vegas (5)

Download Tom Clancy's Rainbow Six: Vegas – Direct Links

Part 1 – 700 MB

Part 2 – 700 MB

Part 3 – 700 MB

Part 4 – 700 MB

Part 5 – 700 MB

Part 6 – 700 MB

Part 7 – 700 MB

Part 8 – 97 MB

www.elj-games.blogspot.com

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Aleph One 1.0 released

Posted by Onote on Friday, December 2, 2011

Hard to believe, but after 12 years of community development, the guys from the open-source engine based on Bungie's Marathon trilogy Aleph One have finally released a version called 1.0!

If you are lazy, you can watch this first part of a long set of "let's play" videos to get run through this FPS classic:


But honestly? This thing even runs on your cell phone (unless you have a talking brick like me :p ), so no reason not to play it yourself.
Edit: *hust* that was shoddy investigative journalism by me again :( In fact Aleph One does not seem to run on cell phones yet.
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Long time no update from...

Posted by Onote on Tuesday, November 29, 2011

...FreeGamer? No not this time :p It's rather that the Spring RTS engine ran into some trouble with their long overdue 0.83 version and now decided to release 0.84 instead ;)

Along with it comes also a new Zero-K release (0.9), which prompted one of their players to make a nice new trailer in anticipation:


So...that's it for today ;)

P.S.: Check out Zero-K's Planetwars metagame too.

P.P.S.: Also Spring related... someone on their boards is looking for people to take over the development of another quite nice RTS game: Conflict Terra.
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OGA challenge: Mobile, Become WTactics a Character, Illes' Game Music Album

Posted by Onote


First 'mobile devices' contest submission by Mumu

The current OpenGameArt challenge is 'mobile devices' and ends on Monday, December 5, 2011. The contest before that was low on participants and a survey was started to figure out how to get more people involved.

Becoming a WTactics character

Taken from OGA: WTactics is currently offering a chance to have your likeness on a WTactics card in order to raise funds for the continued development of thier project.  From their website:

Give our artists a picture of you or your beloved one and become a part of the game! The artist will create a nice portrait with your chosen class, clothing and equipment, making it an everlasting part of our game and the open source communities, turning it into an immortal memory.

This reminds me of the Fantasy Portrait Kickstarter project, which produced some pretty portraits but unfortunately still istn't finished yet.

pzi's album cover

Pal Zoltan Illes of jClassicRPG fame released the game music album A Mantle Of Games under CC-BY-SA. Feel free to use and leave a comment here.
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Open Source RPG News, Freedroid and IrrRPG builder

Posted by Onote on Saturday, November 26, 2011

The wayward Goat strikes again!


Freedroid 0.15 rc 1:



The plucky, 'puter punching penguin hack 'n slash RPG stalwart has had a new release recently, reaching the 0.15 rc milestone (how many years will it take them to get to 1.0, I wonder?)

It adds lots of things, new quests, new guns, new abilities, UI fixes, editor tweaks... Lots of development happening there, so check it out!

EDIT: Thanks to shirish for pointing out that it's still at rc 1 stage, and thus not a final release.


IrrRPG Builder Alpha 2


A project that looked promising, and that I almost forgot about, is the RPG game IDE, IrrRPG Builder. Finally, a basic battle system is implemented, and the scripting system was improved as well, so it's getting pretty close to being feature complete.


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