Engine reimplementation day!

Posted by Onote on Tuesday, November 6, 2012


This is a guest post by user Hythlodaeus, discussing GPLed video game engine reimplementations, and presenting several projects related to the topic.


I thought I should take some time to discuss in detail one form of project that has been sometimes featured here, on FreeGamer, and is generally quite popular in the FLOSS gaming world: engine rebuilds / re-implementations.

Rather than being wholly original projects or Intellectual Property-free clones of more popular games, engine rebuilds (also known colloquially as “engine clones”) are essentially an attempt to completely reconstruct and improve upon the features of a given original game, without going trough the trouble or replacing original game art assets and without creating a new whole, free-of-restrictions and copyrights IP. Thus, engine rebuilds merely reproduce the rules, mechanics, and game logic of the original game, while still being dependent on some other form of original data.

These projects frequently arise as a form of preservation: the need to ensure and expand compatibility of a proprietary game out of its original borders, and to make sure the target game will not only be able to run on future systems, but also to be ported to different platforms where it wasn't originally available, without damaging the profits of the original developers or breaking any form of copyright. Better than that, engine rebuilds are a great way to fully enjoy many video game classics in a purely free-as-in-freedom environment, while still rewarding the original developers by purchasing the original game. As of now, I have four particular projects under my radar which I would like to talk to you about.

VCMI

VCMI is an engine re implementation of New World Computing's turn-based strategy classic, Heroes of Might and Magic 3. It aims to replicate the original game, and introduce many new features that will make it a more pleasant and customizeable experience, as well as providing a platform for scenario building, mod making, and even the creation of completely new games.

VCMI has also been noted for its portability outside of the desktop computer environment, with some developers outside of the main dev team apparently creating an Android port, and other similar mobile versions.

With the recent release of version 0.90, and bordering closer and closer to the 1.0 release, VCMI is the brightest hope for the huge Heroes of Might and Magic fan community which still holds HOMM3 as its all-time favorite game in this long-running series, and whose official releases and reeditions tend to run poorly on modern operating systems, including Windows.

FreeSynd


The second project is the Syndicate reconstruction known as FreeSynd. For those that are too young to have ever played the original game, Syndicate was a dystopian organized crime simulator, in which the player controlled a team of cybernetically enhanced zombies (!!!) in a campaign to achieve complete global domination.

Syndicate was known for its fast-paced, guns-blazing gameplay, and, after many years since its original release, it's still highly regarded as one of former British developer Bullfrog's best titles. FreeSynd is currently on version 0.6, with updates oozing out slowly, once in every few months.

The goal of the developers is to replicate the original game as it was, when released, with further upgrades and improvements coming only after version 1.0 is finished.

At its current form, many missions can be fully played, but the game still has many bugs and much to is left to be made. However, as a fan of the original game, I still felt it was my duty to talk about it and maybe motivate some of you to lend some help to what promises to be a fantastic game. Naturally, you will still require the original game data to run FreeSynd.

NXEngine


Next up we have NXEngine. So far, I'm really surprised how come this one escaped most people's attention, especially at the FLOSS gaming sphere. NXEngine is none other than a free, open source recreation of the legendary freeware game Cave Story. Now the original game is not only freeware, it has already been ported to as many platforms you can shake a stick at (including GNU/Linux). However the game creator, Daisuke Amaya, AKA “Pixel”, always requested people in charge of porting the game to never share the source code, due to the deal previously signed by Pixel to distribute the game commercially. This, however, did not stop programmer Caitlin Shaw from rebuilding the whole game engine from scratch, requiring only for the user to download a copy of the original freeware version, and extract all art and music assets from its bowels.

As of the current version of NXEngine (1.0.0.4), the game runs flawlessly, even more swiftly than the freeware original. Having played both in their entirety, I can say the only slight inconsistencies going for NXEngine, are a couple of enemy attack patterns which are slightly different, and barely affect game experience in any way. All in all, it's Cave Story, running free-as-in-freedom. And that's a great achievement by itself.

OpenXcom


Finally four our fourth project, we have OpenXcom. Many of you might be familiar with the game it is based on, as it was considered many times as one of the best PC games ever made. OpenXcom is a full reconstruction of this great tactical simulator, once again aiming for expanded compatibility and a more stable, smoother gameplay, along with many improved features and mod support planned along the way.

If you disliked the Firaxis remake, maybe you should keep an eye on this one. It's pure, classic X-COM with all the rough edges trimmed, and even at its 0.45 release, it already seems like an impressive achievement. If you feared for the future of X-COM, fear no more. OpenXcom is here.

That's all for now! I'm sure there are other great engine rebuild projects around there, many of which have been discussed here on FreeGamer previously. Feel free to post your own suggestions or comment on this matter.
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Download Internet Download Manager ( IDM ) 6.12 Build 23 Full Version

Posted by Onote on Friday, November 2, 2012

Internet download manager ( IDM ). Kali ini haramain software akan berbagi software lagi untuk sahabat haramain software yaitu internet download manager atau yang lebih sering kita sapa dengan nama IDM.
Internet ddownload manager sudah menerbitkan versi terbarunya yaitu nternet download manager 6.12 build 23 dan sekarang saya juga akan bagikan versi terbarunya ini kepada sahabat haramain software dan tentunya sudah saya lengkapi dengan patch dan serialnya yang akan membuat IDM 6.12 build 23 ini menjadi full version.
Untuk cara install juga sudah saya siapkan didalam file yang akan di download agar sahabat haramain software lebih mudah menginstallnya dan didalamnya juga sudah saya sertakan tutorial menghadapi fake serial nomber.
Pada versi terbarunya ini, sudah diperbaiki masalah-masalah yang sering terjadi pada versi sebelumnya.

Screenshoot :


Bagi yang ingin mendownload internet download manager 6.12 build 23 ini, silahkan download pada link dibawah ini


Semoga bermanfaat.
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Blur - PC Game

Posted by Onote on Thursday, November 1, 2012

Blur

  • Developer: Bizarre Creations
  • Publisher: Activision
  • Genre: Racing
  • Release Date: May 25, 2010 (US)

About Blur

Made by the masters behind Project Gotham Racing and Metropolis Street Racer, Blur is a racing project by Bizarre Creations that aims to take arcade-style action and realistic driving physics to a whole new level. The game drops players into heart-pumping, electrified racing action with 20 cars on a track all targeting the finish line and battling each other as they trade paint and collect intense power-ups, including the ability to blast other cars out of the way with huge bursts of energy, boost their speed, and more.

Minimum System Requirements

  • OS: Windows XP/Vista/7
  • Processor: Intel Pentium 4 @ 3.4 Ghz
  • Memory: 1 Gb
  • Hard Drive: 7.8 Gb free
  • Video Memory: 256 Mb
  • Video Card: nVidia GeForce 6600GT / ATI Radeon 1600XT
  • Sound Card: DirectX Compatible
  • Network: Broadband Internet Connection for Online Multiplayer
  • DirectX: 9.0c
  • Keyboard
  • Mouse
  • DVD Rom Drive

Recommended System Requirements

  • OS: Windows XP/Vista/7
  • Processor: Intel Core 2 DUO @ 2.2 GHz
  • Memory: 2 Gb
  • Hard Drive: 15 Gb free
  • Video Memory: 256 Mb
  • Video Card: nVidia GeForce 7800GT / ATI Radeon 1800XT
  • Sound Card: DirectX Compatible
  • Network: Broadband Internet Connection for Online Multiplayer
  • DirectX: 9.0c
  • Keyboard
  • Mouse
  • DVD Rom Drive

Download Blur – Direct Links

Part 1 – 700 MB

Part 2 – 700 MB

Part 3 – 700 MB

Part 4 – 700 MB

Part 5 – 700 MB

Part 6 – 700 MB

Part 7 – 700 MB

Part 8 – 402 MB

Crack

www.elj-games.blogspot.com

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Open-source head-tracking

Posted by Onote on Wednesday, October 31, 2012

So unless you are living under a rock, you have probably heard about the new VR-google craze soon to hit every hard-core gamers cave (e.g. Occulus Rift). We talked about the FOSS engine getting Occulus support before, and now that id software promised to release the Doom3 BFG Edition source code too, it looks like VR in FOSS games will become quite common soon.

However, hidden in the (flight-)sim genre another quite nice system has been developed, using only a (sufficient frames per second) webcam:


The video is shot with FlightGear, everyones favorite open-source flight-sim. More details how to get it running with FlightGear can be found here, the system itself is not FlightGear specific though.

The source-code can be found here to be adapted to to your game (any 3D game that doesn't require too fast head-movement is basically suitable). The face-tracking is based on OpenCV, which will take some juice from your idling quad-core CPUs ;)

Less resource demanding are infrared LED tracker version, which do not need to follow a face and also work rather nicely in a dark room. For those, some propitiatory solutions have been available for some time, but you can also find Linux compatible open-source code for such a system here (instructions for FlightGear here).

Personally I was always to lazy to build myself a proper 3 dot LED cap, so I think the face tracking solutions are more convenient. If you are into non-FOSS games on the Windows platform, I can thus also recommend the partial open-source FaceTrackNoIR software, which supports quite a few really nice flight-sims, racing games and even FPS.
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Download Theme Keren EvE For Widows 7

Posted by Onote on Tuesday, October 30, 2012

Theme windows 7.Sudah lama rasanya haramain software tidak berbagi theme windows untuk para sahabat haramain software. theme yang akan haramain software bagikan ini adalah theme EvE for windows 7 bukan untuk windows xp apalagi windows 8.
Didalam file theme ini sudah sayav sediakan 2 versi yaitu intaller yang cukup diinstall dan otomatis theme bisa digunakan dan yang ke2 yitu file theme yang di install manual dengan cara mengcopy paste file kedalam folder tempat penginstalan theme. didalamnya jugaq sudah saya sertakan start orb dan software untuk mengganti start orbnya.

Screenshoot :


Gambar diatas adalah hasil dari theme EvE for windows 7 ini. Bagi yang ingin mendownload, silahkan download pada link dibawah ini.


Untuk cara install tidak jauh beda dengan theme-theme yang sudah saya share sebelumnya. Semoga bermanfaat dan selamat mencoba
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Download Game Battle Realms For PC 100% Working

Posted by Onote on Monday, October 29, 2012

Game Battle Realms For PC. Kali ini haramain software akan bagikan game strategy yang menurut saya sangat seru untuk dimainkan. Game ini sudah saya uji sebelumnya karena kebetulan saya juga suka dengan game ini.
Game yang akan saya bagikan ini adalah game battle realms. Sahabat haramain software pasti sudah tau dengan game ini karena game ini bisa dibilang sudah sangat populer karena memang game battle realms ini sangat seru untuk dimainkan.
Mungkin sahabat haramain software sering mencari game ini namun kapasitasnya yang begitu besar membuat sahabat haramain software susah untuk mendownload. Sekarang sahabat haramain software tidak perlu khawatir karena saya akan bagikan versi RIP nya yang kapasitasnya hanya 143 Mb namun nanti setelah di install kapasitasnya menjadi 490 Mb.

Screenshoot :


Minimum PC Requirements :
  • Minimum 64 Mb RAM
  • DirectX 8 or higher
  • 600MB hard drive space
  • Intel Pentium or higher
Cara install :
  1. Extract Battle_Realms Full RIP_software-word.blogspot.com
  2. Jalankan Battle Realms - Class Rip.exe kemudian tunggu sampai selesai
  3. Setelah selesai, Jalankan RegSetup.exe kemudian klik Ok
  4. Untuk memainkan, untuk windows 7 klik kanan pada Battle_Realms_F.exe kemudian run as administrator.
  5. Selamat bermain.
Sekarang, bagi sahabat haramain software yang ingin mendownload, silahkan download pada link di bawah ini.


Atau bisa download pada link dibawah ini ( Link Update 1 January 2013 )


Game ini sudah saya coba dan dijamin 100% working seperti judulnya. Selamat bermain dan semoga menghibur.
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Force: Leashed - GPL First-Person Gravity Not-Like-Portal

Posted by Onote

Force: Leashed is a free first person gravity fiddler. To advance, you need to guide rockets to their targets using spherical potential fields. And no, it's not like Portal. That much.
Force: Leashed was started as one of the 2012 7DFPS prototypes. It is based on GPL-licensed Darkplaces which for example also powers Xonotic.

Force: Leashed is available for free download for Linux, Mac OS X and Windows from its website.

The art asset license status is unknown. Watch this tweet for further information.


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