First steps: Arx Fatalis OpenGL port!

Posted by Onote on Sunday, January 16, 2011

A user named Black Mage decided to port Arx Fatalis to OpenGL and started a thread on our forums. Everybody interested in working on the game is welcome to join. Currently the developer is interested in getting the code to compile at all.

Should you have problems registering at our forums, please contact me: qubodup@gmail.com

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