Download Artav Antivirus 2.7

Posted by Onote on Thursday, March 31, 2011

Download Artav antivirus buatan anak bangsa update terbaru yaitu artav 2.7. Perbaikan :-Penggantian Icon2 pada tampilan-Perbaikan CheckOption FilterFile dan Heuristic pada Menu Setting-Perbaikan ListView pada ARTAV-RealTime [...]
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Dev-corner: 48-hour Reddit Game Jam Postmortem

Posted by Onote on Tuesday, March 29, 2011

Last weekend, I had the distinct pleasure of "leading" a large (20+) team of dedicated artists, coders, and writers in the creation of a wonderful (if a bit rough around the edges) 2D platform game called Last Escape. [...]
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Tiny game: Stop the Zombies!

Posted by Onote on Sunday, March 27, 2011

I'm so proud of saving more than killing...I discovered a tiny and minimal Java/Processing game through future superstar game designer William:   Stop the Zombies!Launch nuke circles. Save human pixels. [...]
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Dev-corner: Making unlicensed fan games -- why your time is better spent elsewhere

Posted by Onote on Tuesday, March 22, 2011

If you're reading this blog, you're probably like me in that you feel that current copyright law vastly overreaches in favor of the "content industry" and at the expense of culture as a whole. You may or may not also enjoy playing unlicensed fan-made [...]
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Dev-corner: Bart K. explains (and rants about) C/C++ pointers

Posted by Onote

C pointer syntax is an egregious design flaw. It's so bad, in fact, that it's solely responsible for multiple generations of programmers struggling with pointers, which frankly aren't that hard of a concept. I'm going to take some time today to explain [...]
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Dev-corner: Primer to texture creation

Posted by Onote on Monday, March 21, 2011

So you got this shiny 25 megapixel camera from your grandma last Xmas, and are getting bored making photos of your cat with it? Put it too a good use and make some environmental pictures and upload them to the burning well!Wait, you don't have a rich [...]
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Xonotic Player Interviews

Posted by Onote on Friday, March 18, 2011

Do you like Let's Plays (Commented gameplay videos)? I do. Antibody of Xonotic made something similar with pro Xonotic/Nexuiz players and sometimes developers: Interviews during playbacks.Um, I hope you like YouTube.. [...]
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Sintel The Game mini-update

Posted by Onote on Thursday, March 17, 2011

The Sintel The Game crew contacted me and asked me to take down the post due to a misunderstanding, will keep the couple of screenshots here though. ~GoatSintel UltraliteAweso [...]
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Red Eclipse 1.0

Posted by Onote on Wednesday, March 16, 2011

The Red Eclipse project, forked from the now-defunct Blood Frontier project, has made it's first release - Red Eclipse 1.0: Ides Edition. It has been continuous under heavy development, as was BF before it, but the RE team took their time over a release [...]
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Spaced Out - Vega Strike and Pioneer betas plus Multiplayer Simutrans and MotoGT

Posted by Onote on Tuesday, March 15, 2011

The recent blogging activity, spurred on by the growth in official Free Gamer blog authors, is a pleasure to see. When I started the blog back in 2006, I didn't think it'd ever be so popular, let alone last this long. * [...]
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Reddit Game Jam 06 (March 25 to 27)

Posted by Onote

 All the screens I could find of RGJ 1-5 submissionsReddit Game Jam 06 starts March 25 and ends two days later (22:00 UTC).Anybody can participate. Those who can't code should get together with coders in a team. Team [...]
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Holy Crap! M.A.R.S. 0.7.0!

Posted by Onote on Monday, March 14, 2011

Grave-Itation Pit!I don't like gravity shooters. In fact I don't like them so much I don't play them. They require more precision and skill than I want to give and are unforgiving.It is ridiculous that I like one gravity [...]
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SDL job offer, open art funding opportunities, tiny java/Slick game competition...

Posted by Onote on Sunday, March 13, 2011

SDL-makers Galaxy Gameworks are looking for a talented developer who would be interested in developing and maintaining SDL.Pfunked might support artists starting their own funding campaigns for creating art for FLARE, as [...]
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News from 0 A.D.

Posted by Onote

Well I certainly didn't see this coming, but 0 A.D. has decided to switch their game-play concept and turn the game into a Diablo like hack and slash RPG (while keeping the historical accurateness of course). For the first [...]
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icculus @ Flourish! 2011: Gaming and Linux - also an interview!

Posted by Onote on Saturday, March 12, 2011

icculus will be talking about gaming on Linux in Chicago April 2nd.Ryan "Icculus"  Gordon is a former Loki Software employee who is now responsible for icculus.org, which hosts many Loki Software projects as well [...]
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FPS release weekend?

Posted by Onote

As the self proclaimed FPS expert here on FreeGamer (who doesn't have a PC to play any FPS right now :( ), I have to keep you updated on the newest released and developments of course!So what is the big news for this weekend? [...]
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Ryzom now nearly free to play

Posted by Onote on Friday, March 11, 2011

In a bold (desperate?) move the guys behind the nearly completely FOSS but still commercial MMORPG Ryzom have decided to make their game free-to-play, but with some smaller limitations (which are supposed to make you buy a subscription at some later [...]
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Besiege - 3D RTS (Java/Ardor 3D)

Posted by Onote

BesiegeBesiege is a space based real time strategy game where you conquer planets to let them produce new ships (and eventually research new technologies for you). Somewhat inspired by Eufloria and Galcon.The description [...]
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ManicDigger & ArdorCraft - Open Source Minecraft-likes

Posted by Onote on Thursday, March 10, 2011

 Manic building on a ManicDigger serverManicDigger started as a third-party client for Minecraft Classic. According to the FAQ only Windows is supported but if you have Mono, you can do the following:Get nightly binary [...]
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PyWeek 12 is upon us! - Also: Python Game Book wiki and Spielend Programmieren

Posted by Onote on Wednesday, March 9, 2011

Take this for not doing your own "thing, number" logo! ;)PyWeek 12 is a game challenge/competition. It goes for a week. It starts on 2011-04-03.It's kind of open source: code needs to be visible, FSF license list is recommended, [...]
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Blender Game Engine Air race

Posted by Onote on Tuesday, March 8, 2011

We recently featured another air race kind of game, but this on has much more eye-candy:BGE_Airrace ocean demoAnd believe it or not, but it is made with Blender3d 2.49b's game engine (update to 2.5/2.6 planned at some point)! Another video with a nice [...]
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OpenDungeons: Huge Progress

Posted by Onote

OpenDungeons finally released version 0.4.7 of their Dungeon-Keeper like game, now with a new UI, better team colors, and many more animations. Very exciting to see the project develop! Download the new release here The [...]
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as3sfxr-b: evil (flash) sound machine

Posted by Onote on Monday, March 7, 2011

as3sfxr-b[Flash version][Code]Before was: as3sfxrBefore before was: s [...]
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FLARE leaping forward to 0.11 .. and problems with FOSS games

Posted by Onote on Sunday, March 6, 2011

Flare v0.11 gameplay (spoiler warning)v0.11 of FLARE got released and developer Clint Bellanger writes in the FLARE blog about how it is tempting to add features (like adding more skills or replacing old ones) instead of moving to the next target (in [...]
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Mapping for Purity

Posted by Onote on Saturday, March 5, 2011

Last month MCMic reviewed Purity and now he started making maps for it.Stepbouncing for Purity by MCMicp00 and p01 for Purity by MC [...]
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Maratis - Simple 3D Game Editor

Posted by Onote on Friday, March 4, 2011

Maratis' editorMaratis is a simple and visual game development tool designed for artists and developers. Tested on Windows, Mac and iPhone. [full feature list]Simple is good and Maratis' Interface is very pleasantly simple. [...]
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Terrain Editing in WorldForge

Posted by Onote on Thursday, March 3, 2011

Self-built fort in WorldForgeThe trend of environment shaping has reached WorldForge. The building seen above is one static model piece though.Terrain Molding in WorldForgeThis video makes me dream of an open source Populous3-like. [...]
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Techne, Aviation & Airrace slash community-funded game development

Posted by Onote on Wednesday, March 2, 2011

Billiards, a Techne gameTechne is a simple real-time physics engine.AviationAviation is a simple flight sim framework. AirraceAnd then there's Airrace.Airrace is a proof-of-concept Application written on top of [...]
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